Try-out on 9 September 2006 during the Dutch Open monument weekend.
Stereo Sound. 49 seconds.
22nd Oct 2006 try-out
A longer video of the above in a new window
Stereo Sound. 4 minutes, 27 seconds.
22nd Oct 2006 try-out.
September 24th, 2006, a dancer
with a version of 20 'creatures'
and an animated background.
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No sound. 3 minute, 24 second video.
Gardening as a metaphor
for interaction
Who gardens who
and who are the gardeners?
Wie is de tuiner en
wat is de tuin?
"the game draws people in"
Stephen Wilson, U.S.A.
(San Francisco author, artist, professor who explores the cultural implications of new technologies
cited here.)
Spanish tourists, 23 September 2006, Scheltema Arts Complex,
Leiden, The Netherlands.
The gardeners are curious.
If a person moves slowly and gently they will seem to follow, nudge and begin to swell, eventually turning yellow at the edges.
If the 'contact' remains long enough (the minimum time is about 30 seconds but it depends on the state of the 'creature' (it has 3 states) and on the slowness of the movements made by the person), then an image of that person appears inside the "creature": a memento of this interaction.
If the person moves too fast or violently, then the "creature" moves away, becoming smaller and turning red.
9 September 2006, version
9th September 2006 try out, Scheltema Arts Complex,
Leiden, The Netherlands.
Loren and I explored ideas around the theme of gardening as a form of responsive interaction, which then could be seen as a form of control or cultivation. This is why we chose a playful interface. With play, issues of control are not clear.
Visitors learnt that caring gesture resulted in more interaction with "the gardeners".
9th September 2006 try out
Shown | |
2007 | Teleacnot New Year event, Hilversum, The Netherlands |
2006 | 21 October, in De Waag, as part of Science Week in Leiden |
2006 | 12 - 24 September, in Scheltema, Leiden, as part of the Media Technology student exhibition |